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    Class AxisSelectorUI

    Inheritance
    object
    AxisMonoBehaviour
    AxisGameObject
    AxisSelectorUI
    Inherited Members
    AxisMonoBehaviour.ContainsLabel(string)
    AxisMonoBehaviour.CountChildrenWithLabel(string, bool)
    AxisMonoBehaviour.ContainsLabelInChildren(string, bool)
    AxisMonoBehaviour.GetSpaceBetweenColliders(AxisMonoBehaviour)
    AxisMonoBehaviour.GetSpaceBetweenCollidersHorizontally(AxisMonoBehaviour)
    AxisMonoBehaviour.PauseGame()
    AxisMonoBehaviour.SetActiveByName(string)
    AxisMonoBehaviour.ResumeGame()
    AxisMonoBehaviour.GameTimeScaleSet(float)
    AxisMonoBehaviour.transform
    AxisMonoBehaviour.gameObject
    AxisMonoBehaviour.collider
    AxisMonoBehaviour.Origin
    AxisMonoBehaviour.OnTransformChildrenChanged()
    Namespace: Axis.CanvasUI
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class AxisSelectorUI : AxisGameObject

    Fields

    TweenChange

    Declaration
    public float TweenChange
    Field Value
    Type Description
    float

    Properties

    CurrentSelected

    Declaration
    public GameObject CurrentSelected { get; set; }
    Property Value
    Type Description
    GameObject
    In This Article
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