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    Struct BoolTileSpace

    Namespace: Axis.Editor
    Assembly: cs.temp.dll.dll
    Syntax
    public struct BoolTileSpace

    Constructors

    BoolTileSpace(bool, bool)

    Declaration
    public BoolTileSpace(bool WhenBlocked = false, bool WhenNavObjectOccupied = false)
    Parameters
    Type Name Description
    bool WhenBlocked
    bool WhenNavObjectOccupied

    Fields

    Blocked

    If set to false when spawn occurs on a tile occupied by a NavObject it is canceled and ignored.

    Declaration
    public bool Blocked
    Field Value
    Type Description
    bool

    NavObjectOccupied

    Limit the number of active spawned objects by this spawner. After this spawner have instantiated this number of objects it doesn't spawn any other until the previously spawned are deactivated.

    Declaration
    public bool NavObjectOccupied
    Field Value
    Type Description
    bool

    Methods

    Set(bool, bool)

    Declaration
    public void Set(bool WhenBlocked = false, bool WhenNavObjectOccupied = false)
    Parameters
    Type Name Description
    bool WhenBlocked
    bool WhenNavObjectOccupied
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