Search Results for

    Show / Hide Table of Contents

    Namespace Axis.ObjFeatures

    Classes

    ObjBehaviour

    The normal of this tile (for curved terrains)

    ObjBreakable

    This is a useful feature that makes any NavObject destructible. It gives the NavObject hitpoints (HP) and allows it to take damage.

    ObjCollectable

    This is a handy feature that can be added to any NavObject, turning it into something players can collect during gameplay.

    ObjController

    The ObjController class is designed to associate inputs from a specific player to a NavObject, enabling player control over the object's actions and behaviors within the game. This feature ensures that player inputs are correctly mapped to the corresponding NavObject, allowing for precise and responsive control.

    ObjFeature

    Abstract class for features that can be added to NavObjects

    ObjMovable

    This is a useful feature that adds dynamic movement to any NavObject. With it, NavObjects can be moved around using forces, input, or actions, making their movement responsive and flexible.

    ObjPlugable

    ObjPointable

    ObjTransform_Float

    ObjTransform_Orbit

    ObjTransform_Pulse

    ObjTransform_Shake

    ObjTransform_Spin

    ObjTransform_Yoyo

    ObjTransformAnimation

    This is a cool feature that lets you add looping transform animations to any NavObject in your game.

    Enums

    ControllerPlayerNumber

    Player number to connect

    OrbitAxis

    Two axis to base the orbit movement upon

    In This Article
    Back to top Axis 1.0.0