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    Namespace Axis.VFX

    Classes

    AxisFirework

    AxisFireworks generate visual and sound effects in games, offering preset properties for optimization and customization.

    AxisFirework_PitchProgress

    Object with settings for pitch progression in sequenced bursts

    AxisFirework_Randomness

    Setup for sound randomness

    AxisFirework_SoundEffect

    Fireworks sound effect settings

    AxisMarkRenderer

    This is a feature that lets you add sprite marks to any NavObject in your game. You've got lots of options to choose from, like floor shadows, markers, aims in front of them, or even ones hovering over their top to show their position.

    AxisMarkRenderer_Color

    Settings to animate colors

    AxisMarkRenderer_Offset

    Settings to animate marker position offset

    AxisMarkRenderer_Scale

    Settings to animate marker scale factor

    AxisMarkRenderer_Spin

    Settings to animate marker spinning

    AxisMaterial

    Useful tool for changing colors or applying color tweens to specific objects in your game, whether they're UI elements or MeshRenderers. With this component, you can easily set up different colors for objects and even create smooth transitions between colors.

    AxisTargetFrameRate

    This component is a performance test helper to reach maximum FPS available

    Enums

    AxisMarkRendererAnchor

    Base position for this marker

    AxisMarkRendererRotation

    Types of continous movement for this marker

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