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    Axis Future

    Here are some predicted improvement for future versions.

    Work in Progress 1.1.x

    • Out of viewport marker
    • Mark Renderer fade in / fade out
    • Camera transitions ( between scenes / teleports )
    • New example games, and improvement on existing ones
    • NavmeshMatrix horizontal gravity
    • Point and click move action
    • Unit placement / select GUI
    • Tower defense mechanics

    1.2.x

    • Gizmos render toggle in runtime for debug
    • Turn based interaction ( tactics / board )
    • World building with unit placement
    • Matching tiles logic
    • Kart race mechanics
    • Infinite runner mechanics

    1.3.x

    • Keymap and input setup runtime
    • Behaviour AI ( based on actions order and availability )
    • Multiplayer sync ( lan / netcode online )
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