AxisSpawner
This manages the process of spawning objects in your scene while the game is running. You can set it up to spawn objects automatically when spawner is enabled, or trigger the spawning process manually from other sources in your game. This flexibility allows you to dynamically create and populate your game world with objects as needed.
AxisSpawner comes with a handy feature called pooling, which allows you to efficiently reuse objects that have been spawned and disabled. Instead of constantly creating new objects, you can recycle existing ones, saving resources and improving performance. This makes your game run smoother and ensures that you can spawn and manage a large number of objects without any performance issues.