Enum CounterPersistence
Defines wether value should be kept between scenes or sessions.
Namespace: Axis.Logic
Assembly: cs.temp.dll.dll
Syntax
public enum CounterPersistence
Fields
Name | Description |
---|---|
BetweenSessions | Persist value between sessions after game close on counters with same name. |
No | No persistence. Value will be discarded on scene change. |
UntilGameClose | Persist value between scenes on counters with same name. |