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    Class AxisCounterUI

    AxisCounterUI accompanies AxisCounter, providing settings for displaying these numerical values

    Inheritance
    object
    AxisMonoBehaviour
    AxisCounterUI
    Inherited Members
    AxisMonoBehaviour.ContainsLabel(string)
    AxisMonoBehaviour.CountChildrenWithLabel(string, bool)
    AxisMonoBehaviour.ContainsLabelInChildren(string, bool)
    AxisMonoBehaviour.GetSpaceBetweenColliders(AxisMonoBehaviour)
    AxisMonoBehaviour.GetSpaceBetweenCollidersHorizontally(AxisMonoBehaviour)
    AxisMonoBehaviour.PauseGame()
    AxisMonoBehaviour.SetActiveByName(string)
    AxisMonoBehaviour.ResumeGame()
    AxisMonoBehaviour.GameTimeScaleSet(float)
    AxisMonoBehaviour.transform
    AxisMonoBehaviour.gameObject
    AxisMonoBehaviour.collider
    AxisMonoBehaviour.Origin
    AxisMonoBehaviour.OnTransformChildrenChanged()
    Namespace: Axis.Logic
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class AxisCounterUI : AxisMonoBehaviour

    Fields

    BarFillamountImage

    UI Image with fillamount set, to display current value proportionally between min and max value.

    Declaration
    public Image BarFillamountImage
    Field Value
    Type Description
    Image

    ChangeValueMinSpeed

    After value changes, if you setup a text label or bar fillamount to display value this will be the minimum speed displayed value will lerp to current value.

    Declaration
    public float ChangeValueMinSpeed
    Field Value
    Type Description
    float
    Remarks

    Set 0 (zero) to display immediate changes without lerping.

    IconsToEnable

    Array of images to be displayed or hidden as counter value changed. Example: when value is 0 all icons in the list will be hidden, when value is 1 only first icon on the list will be visible, and so on.If it lacks icon on the list for current value nothing happens.

    Declaration
    public Image[] IconsToEnable
    Field Value
    Type Description
    Image[]
    Remarks

    Example: when value is 0 all icons in the list will be hidden, when value is 1 only first icon on the list will be visible, and so on. If it lacks icon on the list for current value nothing happens.

    LegacyTextLabel

    Set the associated Legacy Text text label to display counter current value.

    Declaration
    public Text LegacyTextLabel
    Field Value
    Type Description
    Text

    StringFormat

    String format for displaying numbers. Default: N0

    Declaration
    public string StringFormat
    Field Value
    Type Description
    string

    TMPTextLabel

    Set the associated TMPro text label to display counter current value.

    Declaration
    public TMP_Text TMPTextLabel
    Field Value
    Type Description
    TMP_Text
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