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    Class AxisUnitPlacer

    Inheritance
    object
    AxisMonoBehaviour
    AxisUnitPlacer
    Inherited Members
    AxisMonoBehaviour.ContainsLabel(string)
    AxisMonoBehaviour.CountChildrenWithLabel(string, bool)
    AxisMonoBehaviour.ContainsLabelInChildren(string, bool)
    AxisMonoBehaviour.GetSpaceBetweenColliders(AxisMonoBehaviour)
    AxisMonoBehaviour.GetSpaceBetweenCollidersHorizontally(AxisMonoBehaviour)
    AxisMonoBehaviour.PauseGame()
    AxisMonoBehaviour.SetActiveByName(string)
    AxisMonoBehaviour.ResumeGame()
    AxisMonoBehaviour.GameTimeScaleSet(float)
    AxisMonoBehaviour.transform
    AxisMonoBehaviour.gameObject
    AxisMonoBehaviour.collider
    AxisMonoBehaviour.Origin
    AxisMonoBehaviour.OnTransformChildrenChanged()
    Namespace: Axis.Logic
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class AxisUnitPlacer : AxisMonoBehaviour

    Fields

    AvailableTerrains

    Declaration
    public TerrainType[] AvailableTerrains
    Field Value
    Type Description
    TerrainType[]

    Costs

    Declaration
    public AxisUnitPlacer_Cost[] Costs
    Field Value
    Type Description
    AxisUnitPlacer_Cost[]

    OnPlaceDo

    Declaration
    public AxisSpawnerOnEnable OnPlaceDo
    Field Value
    Type Description
    AxisSpawnerOnEnable

    Methods

    Place()

    Declaration
    public void Place()
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