Search Results for

    Show / Hide Table of Contents

    Class SpawnedObject

    Internal helper to track spawned objects by each spawner and their destiny.

    Inheritance
    object
    AxisMonoBehaviour
    SpawnedObject
    Inherited Members
    AxisMonoBehaviour.ContainsLabel(string)
    AxisMonoBehaviour.CountChildrenWithLabel(string, bool)
    AxisMonoBehaviour.ContainsLabelInChildren(string, bool)
    AxisMonoBehaviour.GetSpaceBetweenColliders(AxisMonoBehaviour)
    AxisMonoBehaviour.GetSpaceBetweenCollidersHorizontally(AxisMonoBehaviour)
    AxisMonoBehaviour.PauseGame()
    AxisMonoBehaviour.SetActiveByName(string)
    AxisMonoBehaviour.ResumeGame()
    AxisMonoBehaviour.GameTimeScaleSet(float)
    AxisMonoBehaviour.transform
    AxisMonoBehaviour.gameObject
    AxisMonoBehaviour.collider
    AxisMonoBehaviour.Origin
    AxisMonoBehaviour.OnTransformChildrenChanged()
    Namespace: Axis.Logic
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class SpawnedObject : AxisMonoBehaviour

    Fields

    Pool

    Total list of spawned objects that were pooled for reuse when disabled

    Declaration
    public static List<AxisGameObject> Pool
    Field Value
    Type Description
    System.Collections.Generic.List<T><AxisGameObject>

    Methods

    GetPolled(AxisSpawner, string, Type)

    This method searches for disabled pooled object that matches the spawner requirements for reuse

    Declaration
    public static AxisGameObject GetPolled(AxisSpawner spawner, string name, Type base_type)
    Parameters
    Type Name Description
    AxisSpawner spawner

    Spawner that is requesting

    string name

    Object default name

    Type base_type

    What type

    Returns
    Type Description
    AxisGameObject

    The object to reuse, or null if not found

    In This Article
    Back to top Axis 1.0.0