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    Class NavLinkLaunch

    Customized link animation to simulate a trampoline launch

    Inheritance
    object
    AxisMonoBehaviour
    AxisGameObject
    NavLink
    NavLinkLaunch
    Inherited Members
    NavLink.Out
    NavLink.IsActionRequired
    NavLink.TileRendererSetup
    NavLink.SnapOnEnter
    NavLink.SnapOnExit
    NavLink.OnLink
    NavLink.CurrentMatrix
    NavLink.GetTile()
    NavLink.NearestLinkTile(Vector3)
    AxisMonoBehaviour.ContainsLabel(string)
    AxisMonoBehaviour.CountChildrenWithLabel(string, bool)
    AxisMonoBehaviour.ContainsLabelInChildren(string, bool)
    AxisMonoBehaviour.GetSpaceBetweenColliders(AxisMonoBehaviour)
    AxisMonoBehaviour.GetSpaceBetweenCollidersHorizontally(AxisMonoBehaviour)
    AxisMonoBehaviour.PauseGame()
    AxisMonoBehaviour.SetActiveByName(string)
    AxisMonoBehaviour.ResumeGame()
    AxisMonoBehaviour.GameTimeScaleSet(float)
    AxisMonoBehaviour.transform
    AxisMonoBehaviour.gameObject
    AxisMonoBehaviour.collider
    AxisMonoBehaviour.Origin
    AxisMonoBehaviour.OnTransformChildrenChanged()
    Namespace: Axis.Navigation
    Assembly: cs.temp.dll.dll
    Syntax
    public sealed class NavLinkLaunch : NavLink

    Fields

    LinkAnimation

    Declaration
    public NavLinkLaunch_Config LinkAnimation
    Field Value
    Type Description
    NavLinkLaunch_Config
    In This Article
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