Visual Enhances
Introduction
Components that significantly elevate the visual presentation maintaining peformance, these components streamline the creation of dynamic and interactive visual elements, enhancing the overall gameplay experience.
AxisMaterial
The AxisMaterial component allows for the visual customization and animation of material properties, such as colors and texture offsets, without the need to create new material instances. This feature immensely enhances performance and reduces resource costs by allowing multiple objects to share the same material while displaying different visual effects. With AxisMaterial, you can achieve dynamic and varied visual presentations efficiently, ensuring smoother gameplay and better resource management.
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AxisFirework
The AxisFirework component enables the creation of visual and sound effects, such as bursts, particles, and sound effects, at multiple absolute world positions. Ideal for simulating explosions or celebrating achievements, AxisFirework enhances the visual and sound appeal and immersion of your game while maintaining performance.
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AxisMarkRenderer
The AxisMarkRenderer component is designed to render 2D images as markers relative to NavObjects. These markers can be displayed in various positions such as on the floor, like a shadow, over the head of a character, facing the camera like an alert icon, or in front of the character's body between them and the camera. This component is highly versatile and can be used to provide visual cues, status indicators, or enhance the visual storytelling in your game, all while being resource-efficient.
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Tile Renderering
Axis enhances your game environments with advanced tile rendering capabilities. The SetupTileRenderer scriptable object lets you configure tile colors and animations, offering a lot of customization options. Integrate these settings with NavZones and NavLinks to dynamically control tile appearances, elevating your game's visual appeal and functionality.
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UI Animation & Auto Hotkey Icons
Axis allows you to set up custom enter and exit transition animations that automatically play when a UI GameObject is enabled or disabled. And by using AxisButtonUI, you can assign hotkeys to buttons and the hotkey icon is automatically shown in it.