Class AxisWindowUI
HANDLE SELECTED INSIDE SCROLL VIEW SCROLL
Inheritance
object
AxisWindowUI
Assembly: cs.temp.dll.dll
Syntax
public sealed class AxisWindowUI : AxisGameObject, IAxisInputOverlay
Fields
DefaultOverlayCanvas
Declaration
public Canvas DefaultOverlayCanvas
Field Value
FirstSelectedWhenOn
Declaration
public Selectable FirstSelectedWhenOn
Field Value
Type |
Description |
Selectable |
|
OnOverlay
Declaration
public AxisInputOverlayEvents OnOverlay
Field Value
Type |
Description |
AxisInputOverlayEvents |
|
OpenWindows
Declaration
public static List<AxisWindowUI> OpenWindows
Field Value
Type |
Description |
System.Collections.Generic.List<T><AxisWindowUI> |
|
PauseGameWhileOpen
Declaration
public bool PauseGameWhileOpen
Field Value
PausingWindows
Declaration
public static int PausingWindows
Field Value
ResetSelectedWhenOff
Declaration
public bool ResetSelectedWhenOff
Field Value
SelectedClick
Declaration
public VirtualHotkeyUI SelectedClick
Field Value
ShowOnAwake
Declaration
Field Value
Properties
Focused
Declaration
public bool Focused { get; set; }
Property Value
Methods
OnBroadcastAction(CallbackContext, VirtualHotkeyUI)
Declaration
public void OnBroadcastAction(InputAction.CallbackContext c, VirtualHotkeyUI key)
Parameters
Declaration
protected override void OnTransformChildrenChanged()
Overrides
Implements