Namespace Axis.VFX
Classes
AxisFirework
AxisFireworks generate visual and sound effects in games, offering preset properties for optimization and customization.
AxisFirework_PitchProgress
Object with settings for pitch progression in sequenced bursts
AxisFirework_Randomness
Setup for sound randomness
AxisFirework_SoundEffect
Fireworks sound effect settings
AxisMarkRenderer
This is a feature that lets you add sprite marks to any NavObject in your game. You've got lots of options to choose from, like floor shadows, markers, aims in front of them, or even ones hovering over their top to show their position.
AxisMarkRenderer_Color
Settings to animate colors
AxisMarkRenderer_Offset
Settings to animate marker position offset
AxisMarkRenderer_Scale
Settings to animate marker scale factor
AxisMarkRenderer_Spin
Settings to animate marker spinning
AxisMaterial
Useful tool for changing colors or applying color tweens to specific objects in your game, whether they're UI elements or MeshRenderers. With this component, you can easily set up different colors for objects and even create smooth transitions between colors.
AxisTargetFrameRate
This component is a performance test helper to reach maximum FPS available
Enums
AxisMarkRendererAnchor
Base position for this marker
AxisMarkRendererRotation
Types of continous movement for this marker